Tuesday 28 February 2012

Ticket to Ride


Some people claim that board games are old-fashioned. Or that you can’t beat video games. Those people have never played Ticket to Ride.
Ticket to Ride is one of the finest family games available today. Created by Alan Moon and published by Days of Wonder, Ticket to Ride eschews many of the conventions of the modern board game – no dice, no money, no moving your token around a board trying to ‘beat’ your opponents.
Instead, Ticket to Ride relies less on luck than on using imagination and strategy to create a game that is as addicting as it is enjoyable.
Ticket to Ride is set in 1900, and each player is given the task of creating various railway lines around the United States. The point of the game is to build the largest and longest lines linking your designated cities. It may sound simple – and it is – but it it devilishly fun. Each player is tasked with completing their own railway lines, but must also make sure other players don’t grab key lines in the process. In the end, points are tallied to declare a winner.

Read more - http://pursuitist.com/family/ticket-to-ride/

Tuesday 14 February 2012

13 Gadgets We Love on Valentine’s Day

Never assume inveterate hardware nerds don’t have feelings. We Gadget Lab editors, reporters and photographers are actually creatures of great emotional depth and complexity. In fact, almost to a person, we’re all in committed, loving relationships -- and most of our partners aren’t even tech geeks.

Yes, we’re full of love. Most of our adoration is reserved for Valentine’s sweethearts, but we wouldn’t be good at our jobs if we didn’t reserve a bit of fetishistic hardware worship for our favorite gear as well.

Read More - http://www.wired.com/gadgetlab/2012/02/14-valentines-gadgets/

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Thursday 2 February 2012

Nostalgia: Board Games

CLUEDO is one of the most popular board games in the world, selling millions in over 40 countries and spawning a film, stage play and TV series.
And yet, its creator remains a much bigger mystery than the game is to solve.
Unlike his multi-millionaire contemporaries who invented Monopoly and Scrabble, Anthony Pratt, from Kings Heath, died without fame or fortune in 1994.
His idea was to create a board game came about during the war when he was missing being able to socialise.

Read More - http://www.sundaymercury.net/lifestyle-news/nostalgia-history-midlands/2012/01/08/nostalgia-board-games-66331-30077548/